Quinnipiac University College of Arts and Sciences

Archive for October, 2013|Monthly archive page

Women in Game Design

In Faculty, Research on October 28, 2013 at 2:57 pm


By Elena Bertozzi, Associate Professor of Game Design & Development

On September 23rd, I was happy to be a panelist on: “The Changing Roles of Women as Producers, Consumers & Characters in the Game Industry” panel at the 2013 IEEE Games Innovation Conference in Vancouver along with Kimberly Voll, Assistant Professor at the Simon Frasier Center for Digital Media, Dave Fracchia, CEO of Radical Entertainment, Megan Gaiser, CEO of Her Interactive (developers of the Nancy Drew games) and Veronica Zammitto of Electronic Arts. The panel discussed difficulties females encounter when working as part of game development teams such as being mistaken for the secretary or girlfriend of a male, being the only female in an all-male environment, discomfort working with stereotypically sexist content, lacking a support system, and difficulty having talent recognized and promoted. I discussed my recently published paper “Killing for Girls” which suggests that one of the reasons females struggle in these environments is that many females are uncomfortable in very competitive, high risk, high reward environments like game studios. The panel discussed how positive changes are slowly occurring as more females join the games workforce and produce more alternative content such as the game Journey which won several Game of the Year awards at the 2013 Game Developers Conference.

For more information about the IEEE Games Innovation Conference, see http://ice-gic.ieee-cesoc.org/2010/index.php